A book that illustrate and document the history, legacy, and visual language of the videogame phenomenon.
Read, enjoy and contribute accounts of computer, video and online games that were cancelled or otherwise lost, precious, before release.
A journey through the classic system Intellivision.
A personal story of the early video game history.
Gives out awards to the best "golden age" computer games. Also includes information, images, reviews, and collectables.
The history of the two pillars, pong and asteroids, of the home gaming market.
Part one of this multi-part history features William Higinbotham who created the first game: Tennis for 2. With photographs and audio clip.
A museum dedicated to preserving pixel artwork from the first 25 years of home computer and video games. Specializes in the 3 main home computer formats of the 1980's: Sinclair ZX Spectrum, Commodore 64 and Amstrad CPC.
Containing news, screenshots, summaries and details of developers and publishers, plus competitions, charts, trivia, tips, FAQs, and walkthroughs.
A history of personal video games from 1889 to 2001.
Computers /
Hardware /
Historical
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