"What happens when a virtual newspaper covering virtual events runs afoul of a real corporation?" By Farhad Manjoo. [Salon]
"These are problems that crop up when people begin to behave in a world as if it were free; when it fact it is paid for and therefore owned by a corporation. It's simulated freedom." News and reader comments. [Game Girl Advance]
"The recent decision by the game's owner, Electronic Arts, to terminate Mr. Ludlow's account--forever erasing his simulated Sims persona--has set off a debate over free expression and ethical behavior in online worlds that is reverberating in the real one." By Amy Harmon. [New York Times] [Registration required.]
"How would people act if they were freed from real life laws and social constraints? A new, interactive computer game offers just such a scenario - with some disturbing results." [BBC News]
Site that sells simoleans for various towns.
Review by Tom Chick. Includes screenshots and user reviews. Score: [59/100]
Preview from Gamespot on game. Reveals more on gameplay and also comments on graphics and differences from The Sims.
"Tossed onto his virtual bum by EA for exposing The Sims Online's seamier side, Peter Ludlow talks about real censorship and virtual vice." By Curt Feldman. [Gamespot]
4 screenshots and a short Electronic Arts factsheet on the game which includes game overview and features.
Report on The Sims Online including what can be done with it. Includes pictures - two showing speech bubbles and two that look at the interface.
Games /
Video_Games /
Computer_Platforms /
Windows
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