Conducts research into the simulation of human functionality and physics-based deformable models such as clothing and hair.
Involved in the modelling and animation of three-dimensional inhabited virtual worlds.
Performs research and development in high-performance interactive computer graphics, virtual environments, multimedia, and image processing.
Conducts research in animal modeling and animation, environmental visualization, uncertainty visualization, virtual reality, nomadic collaborative visualization, tensor visualization, and flow visualization.
Conducts research in computer graphics modeling and animation techniques for embodied agents, virtual humans, and their applications.
Pursues research in modeling, rendering, user interfaces and high-performance architectures using scientific visualization and telecollaboration in virtual environments.
Conducts research in the development of human-centered, powerful, and interactive 3D graphics tools for modeling, scientific visualization, telecollaboration, and interactive illustrations.
Conducts research in architectural modeling, realistic image synthesis, digital photography, and visualization.
Conducts research that explores and develops new approaches to modeling, rendering, simulation and scientific visualization.
Researches methods for scientific computing and develops integrated problem solving environments to allow scientists to solve computational problems in fields such as numerical mathematics, biophysics, electrocardiography, bioelectric fields in the brain, and medical imaging.
Computers /
Graphics
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