Games, game programming and development, Also Dragonball Z and other game sections. Flash movies/games.
A online resume, personal page, and game design page. Artworks, poetry.
An abundant collection of original creations using various media. Particularly focusing on drawing and animation. Also programming and games, including source code.
SDLMappy library which permits to use 2D maps created by Mappy (a 2D tiles based maps editor created by Robin Burrows). The Mappy program compiled for Linux. SDLSprite library, it permits to easily handle sprites. Soon, a library named LFGPhysics. It will permit to use physics for a moving vehicle (acceleration, brake, turn, grip...). A section about game programming on GameBoy (but only in french).
Games and libraries made by author, most of them making use of the Allegro library. There's also some source code from unfinished projects.
Creating games using Delphi. Includes tutorials, projects and links to other resources.
Game programming and graphics programming projects (DOS, Java, OpenGL, Direct3D based). Online resume and downloadable samples and screenshots.
Personal web page of 3D game programmer.
OpenGL game FALLEN (new 3d stylistic Tetris Clone). BreakoutX is a 3d rendition of the Breakout game. Examples of creating OpenGL and console applications using C#.
Notes on computational geometry, graphics algorithms, and mathematics of graphics and game programming. Some of art and textures too.
Computers /
Programming /
Graphics /
Personal_Pages
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