About. Graphics programming, Mandelbrot - Julia set explorer, RayMax - Raytracer, OpenGL. Photos.
A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS.
Computer graphics, realtime 3D engines with dynamic elements like lights and shadows.
Papers, Online Demos, Free 3D Models, relating to Andre Gueziec's research on Shape Simplification and Compression, and Image Registration.
About. Gallery custom programs and 3DS MAX generated 3D graphics.
Repository of 3D models. VRML tutorial. Algorithms, projects and papers.
Ports (="translations") of Denthor's classic graphics programming tutorial for 32-bit compilers: Free Pascal, Virtual Pascal, OpenWatcom C, Gnu Djgpp C. Snapshots taken from Windows and DOS animation graphics demos.
Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads.
Graphics and game programming projects (current and finished).
CV, Projects (DirectX, Vertex Shader, Raytracing, C++, Java, Web), travels, photos.
Computers /
Programming /
Games /
Personal_Pages
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