Several action games for Windows, coded in D, need OpenGL, display handling by Simple DirectMedia Layer, source code available. English, Japanese. [Open Source]
For D: GMP interface, classes; documents of port of concurrent Java library, Emacs mode, template for array creation and va_array, simple double ended queue (deque), minimal template library. For C: trial faster std.stream. [Open Source]
For GCC 3.3.x, 3.4.x versions supporting FreeBSD, Linux, Mac OS X, Cygwin. Description, build instructions, downloads, links, contact. [Open source]
D-based OS, flat 32-bit, single thread, ring 0 priority. Source code, notes. By Mike Wynn.
Professional game programmer makes 2D/3D games for Windows coded in D; has yaneSDK4D Game Development Library, runs on Linux and Windows, uses SDL and openGL. Descriptions, downloads. English, Japanese. [Open Source, LGPL]
Code to embed MSIE in a D programs, and libraries for easy Windows 32-bit programming, with ported headers.
Partial port of X11 headers. By Mike Wynn.
To be a D application development framework, integrates: DUI D GUI, leds editor, dpq PostgreSQL pd library wrapper, glade-2 interactive designer, xmld XML parser. [Open Source]
D Markup Language, generalization of Embedding D in HTML as outlined at Digital Mars: description, code samples, stylesheet, downloads.
Compiles slightly modified D source code into .NET compatible assemblies; 2 download files: source (annotated), binary.
Computers /
Programming /
Development_Tools
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