A computer graphics software library for constructing interactive 3D applications. Provides a large collection of 3D rendering components that facilitate implementing 3D graphics applications and experimenting with graphics algorithms. Distributed under the GNU Lesser General Public License.
Open source 3D-patch modeler and animation tool designed to model and animate "organic" shapes such as humans, animals, and aliens. It is written in Java, and outputs to POV-Ray and RenderMAN format.
It is a voxel based 3D modeling software, designed for 3D beginner, create models easily by using the 2D painting technique.
Free 3D designing and modeling program for Windows. Can extrude/sweep new objects, and use parametric NURBS curves. Old version includes full Visual Basic plus Assembly source code. Product specifications, screenshots, tutorials, and downloads.
Shareware low-polygon modeler, and animation package that includes the basic operations; select, scale, move, rotate, extrude, turn edge, and subdivide. Product description, screenshots, forum, links to tutorials, and downloads.
A tool for generating 3D VRML models from digital-camera-images, graphical-images, or from free-hand line drawings. Complex 24-bit color texture-mapped models can be created.
Modelling Animation and Rendering System for creating and animating 3D objects. It can transparently support any raytracer, and render on remote systems.
A Windows 95 mesh creation and deformation tool for use with 3D modeling, rendering and animation software. Primary focus is the generation of smooth-surface mesh objects for use in humanoid and other organic modeling tasks. Uses a proprietary Musculature Definition Language.
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