A free 3D modeling environment for the RenderMan interface.
Renderman and BMRT shaders.
A compliant RenderMan Shading Language and RIB interface. Runs on SGI and W95/NT.
Developers of AIR a RenderMan-compatible renderer and Vshade.
Developers of RenderMan, a rendering software system for high quality, photorealistic image synthesis that Pixar uses internally and licenses to third parties.
Compliant rendering software that offers programmable shading and lighting using the standard RenderMan shading language. Software descriptions, PDF and online user manual, FAQs, and downloads. [MacOSx, Windows, IRIX, Linux]
A suite of tools designed to bring the full power of RenderMan to life. Features ATOR (Alias-To-RenderMan) Plugin, Combiner, and Alfred.
Project to provide an open source implementation of the REYES rendering algorithm to permit, both students and teachers, to understand how it works and experiment with it.
Daily news, shaders and tutorials related to RenderMan and BMRT for those on a budget. Focusses on advanced techniques and sources for extra information.
The Java RenderMan bindings are an effort to allow the interaction of photorealistic modelling and rendering applications written in Java via Pixar's RenderMan API.
Computers /
Software /
Graphics /
3D /
Ray_Tracing /
BMRT
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