Develops technology and art to help create high quality interactive drama. This especially means building believable agents in dramatically interesting micro-worlds.
Downloads, faqs and links to worlds built with this engine. For Macintosh.
Card based development system which allows you to create simple adventure games with graphics, buttons, and text. For Apple Macintosh.
Software for creating and using interactive storyworlds.
XML-based Interactive Fiction Markup Language (IFML) used to create text adventures that run in your browser. Includes a sample game with IFML code, documentation, tutorials, downloads, mailing list, and a forum.
Wintermute Engine Development Kit is a set of tools for creating and running graphical "point&click" adventure games. The kit includes the runtime interpreter (Wintermute Engine, or WME) and GUI editors for managing and creating the game content (WME tools) as well as the documentation, demonstrational data and prefabricated templates.
SLUDGE (standing for Scripting Language for Unhindered Development of a Gaming Environment) is a system by which anyone (within reason) can make an adventure game.
Rapid 2D and 3D games development on three different levels: 'Click together' games in the level editor - for simple games Create games in an easy C-like scripting language - for ambitious beginners Program games in C++ or Delphi - for experienced programmers
Use Visionaire to create a complex adventure game without the need of any programing experience. This site offers information about how to use the software and what you can do with.
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