"With Sigma, we're looking for an opportunity to create technology that gives players the freedom to create a game that is uniquely tailored to their style of play."
Previewed by Angel Washizu. "The models looked fantastic and I only saw a few really rare bugged models, and even they looked pretty cool, if not, weird (and when has weird not been cool?)."
Preview by Dragon. "Relic describes it as offering short, fast-paced games that can be completed in under an hour."
Interview with Alex Garden, CEO of Relic Entertainment.
Reviewed by Andreas Misund Berntsen, [7.9/10]. "In every sense of the word a solid game."
Preview by Ali A. "The well-balanced gameplay, the great graphics and the whole idea of making units to suite your needs is what the whole game is about, and it is done well."
Reviewed by Richard Leader, [2.5/5]. "Great production values aren't enough to raise Impossible Creatures from being a mediocre exercise in button pushing."
Reviewed by Marc Saltzman, [3.5/5]. "The "Island of Dr. Moreau" concept is imaginative, but its execution--especially when it comes to combat--is not."
Reviewed by Scott Osborne, [72/100]. "After Homeworld's greatness, Impossible Creatures can't help but feel like something of a letdown."
Reviewed by Tha Wiz, [8.5/10]. "A surprisingly solid RTS game which shows off what it can do against the Warcrafts or Age of Empires titles out there."
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